Friday, September 01, 2023

import a 3ds file into blender

Apparently the process involves the 2.79 version, since the newer versions have the functionality removed. 

First use 2.79b version. Import the 3ds file.

Export as fbx.
Then import the fbx into the current version of blender.

For texture, follow the procedure at
 
Materials tab --> Base color --> Image texture --> choose the image texture file
 
For bump map, open Shader Editor, drag in the normals file for the relevant material, attach the color node of the normals file to the normal node of the material texture.
 

 
 

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