cd submoduledirectory
before the configure and build steps. Or, of course, if just updating the branch is needed, only the git checkout line would be needed.
Mostly work related stuff which I would've entered into my "Log book". Instead of hosting it on an intranet site, outsourcing the hosting to blogger!
To uninstall FreeFileSync on Linux Mint, open a terminal and run the command /opt/FreeFileSync/uninstall.sh if it was installed system-wide.
| OS | macm1 |
|---|---|
| CPU | Apple M4 x 10 |
| RAM allowed | 11.0 GB |
| RAM available | 16.8 GB |
| Max render time per frame | |
| Power CPU | 208 % |
| Scheduler | default |
https://support.apple.com/en-us/102646
Shift + CMD + 3 = full screen capture
Shift + CMD + 4 = capture selected area
Shift + CMD + 4 then press and release spacebar = cursor turns to camera, click on window you want to capture.
Shift + CMD + 5 - capture using screenshot app. (This can also do screen recordings.)
I have put the screenshot app in the menu bar from Control Centre (which is accessed from the icon on top right corner.)
By default, screenshots save to the desktop with the name Screen Shot [date] at [time].
Yes — on macOS the CEF helper does not need to be named “AppName Helper.app”.
You can rename it, but the name must be configured in the app bundle structure, the build system, and each helper’s Info.plist.
It is not set in cefhost.cpp.
Below is the definitive breakdown.
Where the helper name comes from (macOS)CEF on macOS requires three helper bundles:
MyApp.app
└─ Contents
└─ Frameworks
├─ MyApp Helper.app
├─ MyApp Helper (GPU).app
└─ MyApp Helper (Renderer).app
The names of these helper apps must match the names embedded in Info.plist entries, including:
CFBundleName
CFBundleExecutable
CFBundleIdentifier
LSEnvironment (for specifying the subprocess type)
Where to change the nameIf you use CMake (CEF standard):
set_target_properties(my_ custom_helper PROPERTIES
OUTPUT_NAME "MyCustom Helper"
)
This determines:
MyCustom Helper.app
Info.plistYou must update the plist inside each helper bundle:
<key>CFBundleName</key>
<string>MyCustom Helper</string>
<key>CFBundleExecutable</key>
<string>MyCustom Helper</string>
<key>CFBundleIdentifier</key>
<string>com.mycompany.myapp. helper</string>
Each helper type also requires:
<key>LSEnvironment</key>
<dict>
<key>CEF_PROCESS_TYPE</key>
<string>renderer</string>
</dict>
(“renderer”, “gpu”, or “zygote” depending on helper.)
Info.plist linking to helpersThe main app references the helpers in:
CEFSubprocessPath
or the ChromeHelper mechanism depending on version
A typical example:
<key>CEFSubprocessPath</key>
<string>Contents/Frameworks/ MyCustom Helper.app/Contents/MacOS/ MyCustom Helper</string>
NOT set in cefhost.cppcefhost.cpp (and other platform code in CEF) does not control helper names.
CEF simply launches whatever bundle/executable path you specify.
Summary| Setting | Where changed |
|---|---|
| Helper app name | Build system (Xcode/CMake/GN) |
| Executable name | Info.plist (CFBundleExecutable) |
| Bundle name | Info.plist (CFBundleName) |
| Bundle identifier | Info.plist (CFBundleIdentifier) |
| CEF subprocess path | Main app’s Info.plist or CEF API call |
A ready-to-use CMake configuration for custom helper names
A complete set of 3 macOS helper Info.plists
A template for an entire renamed CEF macOS bundle layout
Yes, you can rename the CEF helper application to something other than AppName Helper.app. This is common for branding or obscuring the use of CEF.
To do this, you must coordinate changes in two places: the filesystem (the actual app bundle) and the source code (CefSettings).
You need to change the name of the helper application bundle itself and its internal executable.
Rename the Bundle: Change YourApp Helper.app to CustomName.app inside your main application's Contents/Frameworks/ directory.
Rename the Executable: Inside CustomName.app/Contents/MacOS/YourApp Helper to CustomName.
Update Info.plist: Open CustomName.app/Contents/Info. and update these keys to match your new name:
CFBundleName: CustomName
CFBundleExecutable: CustomName
CFBundleIdentifier: (Optional but recommended) com.yourcompany.CustomName
You must explicitly tell CEF where to find this newly renamed sub-process, or it will continue looking for the default AppName Helper name.
You do this by setting the browser_subprocess_path in the CefSettings structure. This should be done in your application's initialization code (likely where you call CefInitialize). If you are using a file named cefhost.cpp, that is likely where this code resides.
Code Example:
// In your main process initialization (e.g., cefhost.cpp or main_mac.mm)
CefSettings settings;
// ... other settings ...
// Get the main bundle path
CefString main_bundle_path = CefGetMainBundlePath();
// Construct the full path to your renamed helper
// Path: Contents/Frameworks/ CustomName.app/Contents/MacOS/ CustomName
std::string helper_path = main_bundle_path.ToString() +
"/Contents/Frameworks/ CustomName.app/Contents/MacOS/ CustomName";
// Convert to CefString and assign to settings
CefString(&settings.browser_ subprocess_path) = helper_path;
// Initialize CEF
CefInitialize(main_args, settings, app, sandbox_info);
Since macOS 10.15 (Catalina), strictly secure applications are required to use multiple helper apps with specific entitlements (e.g., one for GPU, one for Rendering, one for Plugins).
If you are shipping a modern, notarized macOS app, you generally need 4 distinct helper bundles:
CustomName.app
CustomName (GPU).app
CustomName (Renderer).app
CustomName (Plugin).app
If you rename the main helper, you should ensure you rename/configure these variants as well if your build system generates them. However, setting browser_subprocess_path usually targets the "main" helper executable, which acts as the entry point for all sub-processes unless configured otherwise.
[ ] Rename YourApp Helper.app -> CustomName.app
[ ] Rename binary inside Contents/MacOS/
[ ] Update Info.plist (BundleName, Executable)
[ ] Set settings.browser_subprocess_ in your C/C++ code.
Change Application Display Name in Toolbar on macOS
This video demonstrates how to modify the Info.plist and CFBundleName for a macOS application, which is a necessary step when renaming your CEF helper app bundle.
xcode-select --install brew update
brew upgrade cmake xcode-select -p/Applications/Xcode. app/Contents/Developer). If it's incorrect or points to an older version, you can set it using: sudo xcode-select --switch /Applications/Xcode.app/ Contents/Developer