The results were interesting.
1. 4k 360 VR to 2k fulldome was not as good as 4k 360 VR to 4k fulldome. I expected the reverse.
Zoomed in views of screenshots below:
This is the 4k frame bicubic resized to 2k.
4k 360 VR to 2k fulldome - shows aliasing for fine lines.
4k 360 VR to 4k fulldome - shows less aliasing, better than the above!
2. 4k 360 VR to "prewarped" was almost as good as 2k fulldome to "prewarped". From earlier experience, I know that if I directly try 4k fulldome to "prewarped", I would get aliasing artifacts, so better results are obtained from bicubic resize 4k to 2k and then "warp". That being the case, this result shows that I need not download 4k frames and redo the "warping" if I have good quality 4k 360 VR video.
This was warped from 2K frames.
This was warped from 4k 360 VR video.
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